sorry for not updating y’all in 9 days. i was taking a break cause spring break just begun for me. no worries, development will continue as usual.
Next up
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
MTO 1.0 Chat System Preview
dont ask me for anything ever again
ARE WE CONNECTED?
hi yeah sorry didnt work for about 2 months there whoops
MYSTERYTALE GMS2 - Overworld Engine Progress
some screenshots from private beta testing
the real sands from undertale
neat
alright, here's the new chat system. also, i guess i'm posting a bunch of the discord previews here in the community now
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