Bugfixes:
1)Hemorrhage wasn't increasing bleed chance per usage
2)Tophat Trade didn't removed 50% hp after 2 uses
3)Handpuppet Bash's hit chance wasn't increasing after each usage
4)any skill/item that missed lowered damage of Bash, any skill/item
that hit was returning damage to 10k (yeas that was actual bug)
5)fixed Bidybab's Beat 'em Up damage scale from alive members instead of summons
Buffs:
1)Hemorrhage's repeats chanced from 2 to 3
2)Hemorrhage's def scale reduced from 2 to 1
3)All healing items also gives % recovery:
Small = 5%
Medium = 10%
Large = 20%
4)Buffed optional members stats from Bidybab's scenario
Nerfs:
1)Hemorrhage's bleed chance per usage decreased from 10 to 5%
2)Handpuppet Bash's base hit chance lowered from 25 to 20%
3)Handpuppet Bash's damage reduction per miss changed from 500 to 750
4)All Titanium weapon's atk are nerfed from 320 to 240
5)Purple Dildo's atk are nerfed from 500 to 320
Addons:
Changed one line in Bidybab scenario
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