Just released a quick day-one update for my xmas mini-game “Snowbrawl in Hell”. Following some feedback I’ve tweaked and rebalanced things a bit, it should be a little clearer, fairer and snappier than before. The update should now be live for Windows, Browser and OUYA (get the microconsole build from here)).
Update fixes:
Player movement tweaked to be a little faster.
Fixed a screen transition glitch.
Fixed bug that was causing fireballs to occasionally fail to fire, also speeded ‘em up a bit.
Fireballs now fire from cannons with visible “warning” lights & audible cycling.
Further minor optimisation and tweaks.
Enjoy and Happy Holidays everyone :D
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