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Mario and Luigi: Superstar Simulator
1 year ago

Happy Mario day! For this occasion, I have made a new enemy for Mario to face, the king of the Bobombs! Read the article for info on his kit


* Fall Mechanic - During certain successful counter attacks during the enemy's turn, King Bobomb has a chance to fall on his back and become vulnerable. This allows Mario to successfully use his jump attack on the enemy where he otherwise wouldn't be able to.

* Bobomb Throw - A simple attack where King Bobomb constantly throws his army at Mario. Each bomb explodes on contact.

* Bobomb Barrage - King Bobomb calls out for his army to charge at Mario at fast speeds. Some bombs aren't fused yet, so they stop in front of Mario to light their fuse and continue sprinting.

* Bobomb Volley - Mario decides to use his trusty bat to deflect a bomb the king throws at him. If you volley the first bomb thrown long enough, King Bobomb will get hit by it and fall on the ground. If the second bomb thrown is successfully volleyed, it will instead be hit into the air and explode into a firework.

* Chain Chomp - King Bobomb calls forth his pet chain chomp to attack Mario constantly. Jumping on top of it will cause it to get angry and become faster. Stomping it 4 times will allow Mario to ride the chomp back to his position.

* Bubble Cannon - King Bobomb pounds the ground, causing a giant ball to pop out of the ground and towards Mario. If he jumps on it, he will run on top of it and the king will call forth his sniper to try shooting Mario with bubbles so that he slips off of the ball. If successfully dodged, Mario will kick the ball back at the king and he will either receive damage or fall down on his back.



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