3 years ago

Happy Mario Day!

#MarioDay




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IMPORTANT POST

#Devruary Day 11: How Do You Usually Plan A Game Dev Project?

Basically, this is the plan I follow for my projects:

Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes

Remember you can play with Heavy and get a sandvich in sm64coopdx!

Download here: https://mods.sm64coopdx.com/mods/cs-heavy-tf2.1062/

#FanArtFriday

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

#Devruary Day 20: Advice to new devs:

Always give your best, accept constructive criticism, learn and practice until you achieve your goal, never give up! and be a good partner if you will work with more people!

Team cooking screenshot

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

#Devruary Day 13: What Feature Took Way More Work Than You Expected?

I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make!

#Devruary Day 9: What's Your Favorite Part Of Game Dev?

When you add something new and it works without bugs!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#Devruary Day 10: What's Your Least Favorite Part Of Game Dev?

When you add something new and...