Loading...
336
Game
Mario and Luigi: Superstar Simulator
3 years ago

Happy Mario day!! To celebrate, I put Mario in the Dry Bowser fight which was designed for Waluigi in mind, therefore making the battle twice as difficult. Enjoy!




0 comments

Loading...

Next up

For this next boss, I'm actually making something normal for once lmao (wip)

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Happy MAR10 DAY! collab with @Emerald879

5.5 is out!!