Hi everyone! I'm a little late to the party, but oh well. I hope you all had a great year and had a blast. I certainly did. This year was very special for me, not only because I started developing my most ambitious game to date, but also because I was able to connect with and find more people I can trust and showcase my talent to. This motivates me even more to deliver a great game to the public. Not to mention that this year I was able to delve deeper into the world of 3D modeling and learn about rigging, texturing, UVs, and much more. I also got to attend a great fangame event, and we're aiming for more (I have no idea what happened to Fazbear Frostfest 2025), but no matter, I really want to wish you all a great year and hope you learn and meet more people! 
Next up
HAPPY HALLOWEEN!
Devlog 3 - ''The Husky returns....'' 04-03-26
Devlog 2 - ''Snowy Reveal + Point-and-Click Test.'' 11-23-25
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Mother Honey.
New teaser: ''The queen emerged from her hive.''
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Official Poster #2
















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