Game
Veredilia: The Sacred Forest

5 years ago

Happy New Year and 2021 Roadmap


For the first post of 2021, I'd like to wish everyone a Happy New Year and 2021! We've got big things planned and lots of them, so to start the year off, I'd like to show what we have planned in store for the game during the year of 2021.

Not everything is final and is of course, subject to change at any time.

Once again, have a happy new year and enjoy the year ahead!



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Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.

#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart

SAGE 2023 + New cover art

Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!

Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.

Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…

Coming soon to HTI's Indie'd 2023...

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#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry

While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip

#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat

I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired