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Veredilia: The Sacred Forest
6 months ago

I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

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While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip

#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat

Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.

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Steam Demo Next Week!

My game in 50 seconds #indiedev #Gamedev #steam

Steam Demo Trailer Premiere

Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!

Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.

Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.

#veredilia #indiegame #devlog #gamemakerstudio2