Next up
In case any of y'all were craving that Fishcakes lore
Big brain move: my platformer controller uses a rigidbody but I wrote my own gravity so it just handles collisions. I now have some nice acceleration and variable jump height!
(Using funny anime meme format in the event this goes horribly.)
Blombo got some moves
(They're a placeholder, I don't really plan to use this design.)
uhm. head over heels for Gravity Falls and Billford. I'm? sorry?? maybe
it's the ultra rare occasion where I draw a human!
BIIIIG thank you to my friend @vandaurus for help with the background <3
Time to battle that rising dread that I'm not good enough to do gamedev!
It's exciting to have finally launched my first game! After just a few days and about as many updates, I'm happy with the current state of Fishcakes and my growth as a dev - still tons to learn, though!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
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