Happy #WorldBeeDay everyone! To celebrate, we've released a new demo!!
This is the first time we've updated the game since the move to GMS2 and there's so much that's changed - we can't wait to hear what you think <3
Patch Notes:
https://www.guilded.gg/TNgineers/groups/P3wxl2MD/channels/c08fdaeb-c003-460e-be31-fbb7ca173776/docs/248724
Next up
Getting super close to the final build now, just some last few features to add in - like multiple crafting ⚒️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…
Hey Beekeepers!
Sorry for the delay, but you can now buy APICO on GameJolt! If anything you all lucked out because now you get the more stable version from day 1 :P The demo version will remain available!
We hope you enjoy <3
More Modding API madness as we finish off the Modding API and start testing it properly! 🦾
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
We've been super busy on a bunch of new content for the final update, from freezing cold bees to new decoration items! 💛
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…
Attention Beekeepers! 🐝
Some exciting news - we're going to be running a Steam Playtest of the APICO Beeta from 30th Aug - 12th Sep and you can sign up now!! 💛
Sign up: https://apico.buzz/playtest
More info: https://www.guilded.gg/TNgineers/blog/Announcements/Open-Beeta-P…
With the game finished and QA testing underway, we looked into adding more accessibility options! 💛
Full devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Accessibility
Hey Beekeepers!
The wait is almost over! APICO is going to be releasing on May 20th for World Bee Day :D You can read more in our announcement post here: https://ko-fi.com/post/Release-The-Bees-J3J1CLD7Y Bee there or 🐝 🟨
Attention Beekeepers! Butterflies? Solitary bees?? Alchemy?!? Oh my! We're excited to announce that our first free content update: "I Can't Beelieve It's Not Butter(flies)" will be released on PC this weekend, on 12th November!!
We've been working on adding in a Modding API and a bunch of mod tools so people can make all sorts of crazy things in APICO! 🤖
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
If we had one bit of advice for new gamedevs it would be put your text into a CSV from the start, otherwise localisation becomes a really fun job..
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/I-Dont-Speak-…
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