Game
_twisted forest_(Paused)
2 years ago

hasn't posted in five days?

We'll fix it now.

So time to talk about the battle mechanics in the game.

(so that people who know UE4 can understand how to help me).


So, who played "Inscryption"?ВHave you

For those of you who haven't.

there were special cards

I want to make the same ones.

1234.png

time to explain the "miss number"

the player will have dice that he will roll if the number of dice is less than the " miss number ".

then the enemy takes no damage.

There will also be 2 more varieties of cards: shield and parry.

parrying

has no "miss number"

instead of attacking, it has a "parry number".

When a parry card is attacked, it returns damage equal to the "parry number" to the attacker, the rest of the damage goes to the owner of the card.

That's all for now, I hope someone can help me with this mechanic.



0 comments

Loading...

Next up

cove with manglein

Some screenshots from the Remastered project. Just gonna share.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Why walk when you can jump?

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)