Next up
What if...
HASTE - Separate Time-Control
Physics and attack animations with timings from DmC
Slicer-dicer
HASTE - Future Menu Screen
One sleepless night later...
HASTE - Volumetric Lighting
HASTE - Ledge Hanging and Climbing (long-awaited feature)
HASTE - Playing around with debug third-person view
HASTE - Less Mirror's Edge, More F.E.A.R.
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