Greetings, Hardcore People!
Exactly one year ago I’ve created the first prototype of HASTE - the game about time-bending run for survival.
What have we achieved through past year:
Created 3 prototypes - each new was much superior that the previous.
Got Green Light - stormed Steam Greenlight in 5 days.
Failed with IndieGoGo campaign, but continued development of full-scale game.
Moved from Unity 4.6 to Unity 5 to be able to use the full power of the engine.
We’ve got new good friends all over the world and expanded our development team.
With zero budget we continue development on pure enthusiasm. I personnally think we are good at it :D
Here’s new short video where you can see our new way of destroying the environment: http://www.youtube.com/watch?v=nToy1cM1F84
See ya later!
Eugene
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