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Game
Mario and Luigi: Superstar Simulator
3 years ago

He angy




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Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Hey look Donkey Kong works like a charm in this figh- oh... oh my go-

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

For this next boss, I'm actually making something normal for once lmao (wip)

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

This new attack for Sans has you change gravity to keep the incoming bones from dealing constant damage to you

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!