6 months ago

He's all of him




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Walk cycle! (One of the last)

Class assignement where we had to do a walk cycle with our puppets.

The most frustrating part that I hate the most in puppet stopmotion is screwing and unscrewing the screws for each step everytime... WHY NOT MAGNETS

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My 2nd sculpt in Zbrush!

Meet Jails the Fax.

I think I'm starting to get the hang of this! (Kind of.)

My process of creating my stopmotion puppet in university!

From a drawing, to a fully articulated puppet for stopmotion animation! (or in opposite because of the order of the images lol)

Read article for the full process and stuff!

Bunnie Rabbot <3

Aw yeah!

My 3rd sculpt so far, it's Sonic again! (But without the grueling pain of someone that just got the program)

The learning curve is suprisingly very small compared to Blender's, but I guess it makes sense since Zbrush is just for modelling.

Forgot to post but my bobette plush came in recently

I am so happy so, here’s my favorites of the days I was drawing her

Concept art for my stopmotion puppet!

Had to come up with an original character (we weren't allowed to use someone else's, obv), and this is what I came up with!

Still changed some minimal stuff in the middle of the process but he stayed mostly the same

Some digital concepts of my stopmotion character!

I was planning in naming him "Julius" at some point (and making him a taxi driver too).

I'm yet to share the actual final animated short, once I do I'll share the concepts for it as well.

Okay, I've been drawing realism a LOT lately and it's made it very difficult to transition back to "cartoons". So, for the time being, an "improved" Monika sketch!

:3

Here's a quite old game I was working on in 2023!

I was developing it in Turbowarp (not compatible with Scratch this time), but then I didn't develop it further. It's a 2D platformer that comes with an unfinished level editor.

(It's Time Tomias!)