Next up
The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.
Your fellow classmates when you pull out a pack of gum:
Play sample 'item' (uninteruptable) on channel 1
Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.
But... All good things come to an end, eventually.
A closer look at the procedurally generated fog and the dying trees blowing in the wind.
I've admittedly spent more time than needed just taking in the environment because it's so relaxing... for me anyway xP
Newer, accurate models of 39 & his friends were set to replace them, with improved security technology, nullifying the need for a nightguard. But the new green rabbit would face a devastating malfunction, attacking everything on sight, with brute force.
Since I've made it painfully obvious something new is in the works, the GameJolt page for Custom Nights With 39 is officially live: https://gamejolt.com/games/CNW39/1000802
Double Trouble
I've seen many speculate about the red eye, so I figured as a little Xmas pressie to you all, I'd finally clear the air. Two bunnies are better than one, right? Merry Xmas & Happy Holidays from down under! ~39
Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)
















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