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Cross Platform Mod API & SDK

6 years ago

Heading to E3? Reach out if you'd like to meet at the show.




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Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! ๐Ÿ‘‰ https://www.masterthemeta.com/interviews/scott-reismanis

We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service ๐Ÿ‘‰ live.gamesindustry.biz #gamedev #indiedev

We take a look at 10 influential #mods that transformed the landscape of gaming ๐ŸŽฎ๐Ÿ‘‡

https://mod.io/blog/10-influential-mods-that-transformed-the-lanโ€ฆ

#gamedev #indiedev #ugc #videogames #modding

v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! ๐Ÿ‘‰ [email protected] #gamedev #indiedev #gamedevelopment #UGC

We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swanโ€ฆ #marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign

A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building ๐ŸŒ‰ physics game using mod.io to power it's mod support https://bridge3.mod.io

As game studios become more aware of the importance of modding and UGC, thereโ€™s one question weโ€™re seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gamโ€ฆ

We have updated our Unreal Engine and Custom SDK to version 2.0!

SnowRunner launched yesterday on Epic Games Store, Xbox and PS4. mod.io will be their cross-platform UGC partner. Launch post is here: https://mod.io/blog/snowrunner-is-live

Our #CEO & Co-Founder Scott Reismanis will be speaking at Beyond Games on creator communities for mods & #UGC, May 10-14! Register now ๐Ÿ‘‰ https://www.beyondgames.live/registration/ #gamedev #gamesindustry #innovation #entrepreneurship