Next up
Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! ๐ https://www.masterthemeta.com/interviews/scott-reismanis
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service ๐ live.gamesindustry.biz #gamedev #indiedev
We take a look at 10 influential #mods that transformed the landscape of gaming ๐ฎ๐
https://mod.io/blog/10-influential-mods-that-transformed-the-lanโฆ
v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! ๐ [email protected] #gamedev #indiedev #gamedevelopment #UGC
We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swanโฆ #marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign
A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building ๐ physics game using mod.io to power it's mod support https://bridge3.mod.io
As game studios become more aware of the importance of modding and UGC, thereโs one question weโre seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gamโฆ
We have updated our Unreal Engine and Custom SDK to version 2.0!
SnowRunner launched yesterday on Epic Games Store, Xbox and PS4. mod.io will be their cross-platform UGC partner. Launch post is here: https://mod.io/blog/snowrunner-is-live
Our #CEO & Co-Founder Scott Reismanis will be speaking at Beyond Games on creator communities for mods & #UGC, May 10-14! Register now ๐ https://www.beyondgames.live/registration/ #gamedev #gamesindustry #innovation #entrepreneurship
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