Game
Cross Platform Mod API & SDK

4 years ago

The ROBLOX S-1 is a fascinating look at the world's largest UGC game. Here's our take on what makes ROBLOX unique, and what we believe has contributed to it's massive success. https://mod.io/blog/how-ugc-works-in-roblox




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As game studios become more aware of the importance of modding and UGC, there’s one question we’re seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gam…

We have updated our Unreal Engine and Custom SDK to version 2.0!

We take a look at 10 influential #mods that transformed the landscape of gaming 🎮👇

https://mod.io/blog/10-influential-mods-that-transformed-the-lan…

#gamedev #indiedev #ugc #videogames #modding

Our #CEO & Co-Founder Scott Reismanis will be speaking at Beyond Games on creator communities for mods & #UGC, May 10-14! Register now 👉 https://www.beyondgames.live/registration/ #gamedev #gamesindustry #innovation #entrepreneurship

v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! 👉 [email protected] #gamedev #indiedev #gamedevelopment #UGC

Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! 👉 https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21s…

We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swan#marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign

Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! 👉 https://www.masterthemeta.com/interviews/scott-reismanis

#modsupport is easy, right? Find out how we're solving the significant challenges of discovery and optimization https://mod.io/blog/optimizing-mod-discovery-implementation