Game
dotVirus 2
4 years ago

Heads up to anyone who might be even remotely interested in dotVirus 2.


My laptop is showing it's classic signs of dying. Development might stop randomly but I'll still give you guys a message if it's completely halted due to hardware failures. On the other hand, because I backup my work to GameJolt when I'm done programming for the night it means I have a dev channel where people who might be interested get to check out what I'm working on.

That being said, if you'd like to get some access keys to some indev releases I'd love to give them to you as long as you swear yourself to secrecy (with some exceptions)... that's my only request.

Anyways, lodge a message in the comment section and I'll get back to you asap.



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Nearly forgot to show what my recycle bin looks like.

Satisfying.

Tfw you haven't posted anything in months

Your thoughts?

I somewhat feel like i've lost my touch oof

I finally figured out how to make an infinitely scaleable map navigator. Little crude in the gif itself but nothing a little polish won't fix.

So. Does anyone think this beaver is dead or no.

What's this mean

#GameJoltColors24 Look at you go, Popcorn :)

It's irritating to have a bunch of posts on a devlog right? That's why I use my profile to drop misc. leaks lol.

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?