


Hear Me Scream | Bi-Weekly DevLog
We're getting CLOSER!
In the last few days, I finished the player movement. The player can now go and look through the door, and under the bed.
Next is adding more SFX. See you in a few days! Follow me for updates.
Next up
Testing out the flashlight I made in my little first-person horror prototype...
Almost there...
Are you ready?
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
Resumed development on an old project... stay tuned.
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
Michelle stars in the neon survival horror game Sorry We're Closed (which was published by @akuparagames .)
Still reeling from a bad breakup with her ex-girlfriend, Michelle needs to break the curse placed on her by a demon known as The Duchess.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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