3 years ago

Hear Me Scream | Bi-Weekly DevLog

We're getting CLOSER!

In the last few days, I finished the player movement. The player can now go and look through the door, and under the bed.

Next is adding more SFX. See you in a few days! Follow me for updates.




0 comments

Loading...

Next up

Resumed development on an old project... stay tuned.

Testing out the flashlight I made in my little first-person horror prototype...

Almost there...

@ElPichon 's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.

But beware... the Ghabbit is hunting and you must restore power before it's too late!

Play the Demo before March 1: https://bit.ly/ChunkyJump

Are you ready?

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

@Dave_Microwaves_Games is a Jolter to Watch and indie horror developer!! Follow @Dave_Microwaves_Games before the quest ends on March 24 and you'll get Coins!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/