Game
Lost In Nightmares
1 year ago

🦊Hehehe some infooooooo🦊


It's been a while since I posted anything here.

Exams, some personal problems, and the game was forgotten
Now I'm sitting and watching how two projects rot in my profile, and it's sad. Let's forget about that and try one more(and i hope last) time to revive it, so it can go to it's grave with me calmly


The whole idea has changed. By that i mean some details:

  • Now the map will look different and will change as you progress

  • The number of characters will remain the same, but their appearance will be changed

  • The plot part will be changed. Now we are in our nightmare (or something similar to a nightmare)

  • Now we can turn around and pick up items (some of them will be needed to continue the game).

We will see exactly how it will look. So far, I can say that it looks better than last time.

This is how Mick will look like

untitled4.png

I will slowly continue to add something and post here Aaaaaand.....somewhere else, you'll see

This will be interesting and hard))



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Can't make any info post today, sorry, was busy So, have this the Glitched img, from one of the versions of the game

I'm a bit lazy today, so here's a spider also, all the mechanics were done, so now i will render everything i need

We all lost in our nightmares

New poster to accompany trailer

Besides, now I have a community whose goal is this... unknown So i'll post everything i want there, including things that are not connected to projects

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

If i ever had to make fnati game in unity(these animations won't be used in LiN)

Some markers

Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared

2.0 version? Maybe one time