Hello all, there is a new weekly tech update on the blog. This week’s tech update for You’re Doomed focuses on the new sludge effects, how they were created, and the trial error our indie studio went through to create them.
https://www.blackdragon-studios.com/post/weekly-you-re-doomed-tech-update
Next up
Hi Guys, there's a new weekly technical art update on the blog. The tech art update this week is looking at efficiency in the animation pipeline with the Unreal Engine's retargetting tools. https://www.blackdragon-studios.com/post/weekly-tech-art-update
Hey guys we've got a new Monday You're Doomed Tech update up on the Blog: https://www.blackdragon-studios.com/post/monday-tech-update-quad… In this update Jules is showing off the new Quad Shot weapon and its ricocheting bullets!
The third version of the You're Doomed Pre-Alpha is out now! There's a new level, new enemies, new weapons, new effects, and loads of code updates and optimisations!
Get it here: https://gamejolt.com/games/YoureDoomed/415142
Hey everyone, the Kickstarter for You're Doomed is live now! If you can take a look and spread it around we'd really appreciate it. https://www.kickstarter.com/projects/blackdragonstudios/youre-do…
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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