Game
BLAKLYTE
7 years ago

"HELLO? DO YOU HEAR ME? WE NEED TO GET OUT OF HERE"

"HUH? WHERE AM I?"

"WE'RE IN A CAGE."

"I MEAN, WHAT IS THIS PLACE?"

"YOU MUST HAVE BEEN IN A COMA THE WHOLE TIME IF YOU DON'T KNOW WHERE WE ARE."

"GEEZ!"

"WE'RE IN... THE LYTEFYNDERS FACTORY"




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SORRY EVERYONE, THE TRAILER ISN'T DONE. BUT I WANT TO BE OPEN, AND NOT KEEP SECRETS. SO HERE'S THE CURRENT RELEASE DATE; HALLOWEEN NIGHT.

ANYWAY, HERE'S THE IN-GAME SPRITE FOR "SLIT-SKID"

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Update 2.627

New challenges & new effects!