Hello everybody, I have a question about playtesting. What is the most efficient way to playtest longer sequences of a game? (Also including sequences that appear way later in the game that you can't just boot up from the menu.)
Next up
He's just a silly little lad :)
Screenshots of the improvised Main Menu & Office, Including news about the game and it's future
Wacky Rubberhose animation test
I finished the Puppet's model. The Puppet was tampered by some trespassers..
The Noise
The office is done! Might update it with more decorations if needed :)
Made some art that's based off the minecraft horror map "POISON".
Door. (STUFF IS STILL A W.I.P!!! Also, please follow my game. I am trying to get at least 500-1,000 followers.)
Chained up, beaten by the reckless psychopaths. The Puppet is seeking for revenge...
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