Game
Gravity spell





10 months ago

Hello everybody!

It's been a while since I've made posts...

in the game, I've fixed animations, bugs, and scenes. There's not too much left! (hopefully)

We have to work on the sounds and, most importantly, on the music. Even better scenes and animations.




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I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.

Hi everybody. Actually, the last thing I changed in the game was this game menu and settings panel.

I had to redo a lot or do it all over again, but the result was worth it.

Hi everybody. This is a small game developer's log! In fact, I fixed a lot of little things and a huge number of errors.

And I worked more on animation. I've been working on the effects yet.

A huge thank you to everyone who played the Ryn and the Thread of Life demo and supported us with a Wishlist!

We’re already working on improvements based on your feedback! 💪

Try the demo:

https://store.steampowered.com/app/4130370

#indiegames #gamedev #indiedev

Created a library.

Maybe I'll change something later.

I drew 2 houses for the location.

I plan to draw a few more houses.

Changed the starting room where the player wakes up. Added various details to the first level. He also added a few details to the dark world.

It’s finally happening! After so much work, the Ryn: And the Thread of Life demo hits Steam on March 3rd.

#indiegames #gamedev #indiedev

It's been a long time since I've made any posts.

Because there was no time. I also have a broken hard drive. But it's good that everything went well and nothing was lost.

I'm still working on the game and trying to fix bugs and add to the game.