So as of lately I’ve been working on getting the launcher debugged, which has made progress, but it still incomplete. The launcher itself is in a beta stage so this is to be expected.
Meanwhile I have been working on the finer details of each of the rooms as well as adding in some sound and visual effects to the scenes. This is proving to be a much more intriguing and entertaining process than trying to figure out pathing and command prompt issues in a launcher.
So far I have created a fire effect through the use of assets with some adjustment alongside fire audio effects. I have also added a cryo chamber exhaust effect using a nifty smoke asset I came across, I have also found an appropriate sound and edited it to fit the visual effect properly.
This portion of the development I honestly find enjoyable in an exciting manner. I’m discovering new effects and sounds and coming up with all sorts of ways I can implement them into the game. This is where new found creativity comes into play.
Here’s some shots
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