but mixing dynamic paint with fluid simulations seems like an overkill..I will probably use it for a shape of the stain, then bake it to png, and use as decal, thats a reallllly excesive workflow i think
so my Sun and Moon have like 4 diffrent materials, as you can see the splash didnt spread onto eyes nor rays, because of the way decals work
I was thinking about adding a transparent material to everything (just one) that they will all share so that I can add decals to it and it will spread nicely .. I believe this can be done better, so if any of you have any tips, I would gladly hear them :)
the power of bloodbending is now in my hands :3
#blender #fnaf
Next up
A while ago (two years exactly...) I made designs for Sun and Moon as pokemons. Aaand one day I woke up and decide that it would be ashame if they were never modeled! Here is Sun then :3 Im really heppy with topo, had to apply sub for game engine but
been making some assets recently c: the tubes had taken more time then i expected XDD but they are here and done, left on curve so i can change them just in case c: will have a juicy render with them soon c:
hello everyone c: i wanted to invite you all to the stream of the Secrets of the Mimic :D :D we start whenever its live on steam for me XD which is in two hours at the moment c: https://www.youtube.com/watch?v=CSIN1TF_mLk
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
And what is an Endo without its suit
Stream alert! We will be working on this beauty, and the little Fazz Beasts! c: (lil "pokemon" Sun and Moon) I will be also testing my new app for streamers that will be RELEASED on The FREKIN STEAM!!! :D :D https://www.twitch.tv/aspvera
another view at the first location done :D made a little montage ^^
we have started the main playarea on the stream! thats what Im working on next :3
BEHOLD The Milkyway Star Milkshake Cafe














































































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