Game
SpamtonG Simulator!
11 months ago

Hello everyone!

I kind of came back here.


I'm so sorry for being this late on the project...


What's going to happen?

Alright so, over all these months I've actually updated a bit of the game, however...

I'm... quite aware you'll not like this, but I have decided I'll do it again.

There are a lot of things I do not like of the current version, and I feel like it's easier to redo things due to how messy everything currently is.

Fortunately, I've learned more things over time, and I believe it's safe to say it'll be way better than what is was going to be initially.

I believe I didn't state this before, but SpamtonG Simulator isn't the only project I'm working on, too. (Err, I might change this game's name...)

And, no, you wont see those on Game Jolt, they're outside the platform. And I don't wish to share them here either.

I've been also working on them at the same time, so yeah.

Anyway, I will start to be more active here now.

Except not that active.


I need your help.

I'm not too sure what to do about things like the characters topic.

This decision matters a lot. For various reasons. Like the quality you guys are expecting here.

as I've said before, there might be more characters.

However, Spamton being the only spell character to be able to play as is boring.

right?

Exactly! Right??? I don't know.

Should I turn this game into a DELTARUNE multiplayer character fight game?

Do I leave it as a Spamton only multiplayer character fight game?

...Or do I leave it as the Spamton option, but there's Spamton and Spamton NEO?

I really need help deciding.

Note that this would change the entire mood of the game. Title, thumbnail, all of that.

It takes part in me wanting to make the game again.

This post probably wont get too much attention, looking at other posts of mine, but I'd really appreciate if you voted and commented any idea regarding this.


Thank you for being patient on all of this. I'm really sorry.

Thank you for reading.

  15 votes Voting finished

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2 comments

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