Hello, everyone. I'm actually back and all of the details I'll mention to you will be on my game's zip file that includes a "txt" file in it. Read it wisely and give me some support about this game. I'm only creating free games on this engine, so yeah...
Next up
Hello, lads. I'll make an announcement to say that my second game's update will be done once it's finished. It'll be released next week as stated in the teaser above. I'll test the game to see if any bugs/glitches occur then I'll fix it. Stay tuned, lads!
Will release this second game's port on "Android" soon, but I'll release it for free.
More info will be out when it's released.....
My first artwork posted here. It's my birthday today, so I'll post the final one by the end of this month. - :)
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
Updated my first game for the bug fixes and replacing some of the assets in this one, enjoy playing - ;)
Play it here:
https://gamejolt.com/games/arcadegame01_ballooncollector/647082
Also, the second game's update will probably release later on this month or next month....
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
Just an update from my second game "Space Attackers" which includes this game mode called "Air Raid". However, the update will be released next month, so stay tuned, everyone. - :)
Just sharing another unfinished artwork from my character in 'Balloon Collector'. Might redo it later on....
To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.
i assume this is better than a neon yellow painted arrow...
First image snippets of my third game. It's W-I-P, but I'll eventually finish it soon enough. Also, the second game port's done so maybe I'll release it next month alongside an update to the PC port. - :)
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