
Hello everyone, we're proud to announce that the demo for Dragon Heart is coming out soon get ready for a new adventure.
( Keep in mind its only an early access demo and not the full game. )
Next up
Happy New Years form our gamer family to yours ππ
1.0.1 Demo Patch - fixes the collision detection Problem - Bug fixes
Here's a sneak peek of the New #DragonHeart logo, hope you guys like it.
1.0.0 Demo Update
we've added a lot of exciting new features to this update, some of them are as follows:- - New and Updated graphics, tilesets and Monsters - 2 New Dungeons - More new monsters - A Bunch of New Items - 2 new bosses - and bug fixes
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game modelπΏ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
0 comments