A small change in the background image.

Blue shield, as in Sonic 2 (the image is static, but it is the same animation).
With a catch.

A small change in the background image.

Blue shield, as in Sonic 2 (the image is static, but it is the same animation).
With a catch.

In the early stages, I wrote this to serve as "markup".
After creating layout and gimmiks, I start to create a random level design and do tests with EACH character, to know how long it took each character to reach "GOAL"
Coming back with some news lol
It just came out of the oven.
more things will be added during development.
Hello, people.
I will change tileset of this phase. It is much less worked out compared to the others.
And without haste.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
8 comments