The demo will contain the Python API, infinite slots and custom main menus. I will also be releasing the MFA for the mod soon after releasing the demo. Python API will NOT be final in the demo. I will keep releasing updates to improve the API and hopefully make it perfect.
Next up
not rly related to anything i usually post but i just wanted to showcase this 3d renderer i made in clickteam to render obj files
(this is without firefly or opengl, this is ACTUALLY just a pure 3d renderer using lines to draw shapes)
idk apparantly y'all like my art sooo
heres a cute little duckk!! :3
Making a new feature in FWMod. This enables you to change any image in the game by just going in the files, because now all images are external.
Also, we're at 99 followers on the FWMod page! If you wanna help us get to 100, go ahead and follow the page!
Finished up the ONWYN 1 cast!
I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.
Credit to thudner, the UFMP team, and the model porters for various model parts.
Classic Shadow in 3 Dimensions!
That rainy night
bro is foxy
Prototype of custom attacks in FWMod, YAYAYAYAYAY
2026.
Sorry for no updates lately! :(
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