Game
Ten-Night Shift
9 months ago

Hello! I am finally back!

So i have some news for you (read article)


I am thinking to move game to the godot engine, instead of clickteam - because it has fewer restrictions for my project (probably it is too ambitious for this engine), and there will also be no problems with android and PC compatibility. It also has advantages in scaling (by default, my game on Clickteam is 1280/720 and cannot be adjusted to a different resolution, performance will drop significantly or something will break). In general, I think that it was necessary to switch to it immediately.

Also, if you're wondering where I've been, here's a video - www.youtube.com/watch?v=NntoZePlKLM



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I think it's a bit better now

()

hi. Just want to say i am working

Will you find them all?

I wanted to inform you that now I have a difficult time studying and a little such demotivation. So the development is suspended for a while. It was quite difficult to work on all this for 3 months every day.

Beta test

Prototyping menu...

Model by @Yusuf_Bakhtiyarov

Doing some progress...

Here's some teaser

So, i think endo is done now (Comparison to old one lmfao)