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I am having a hard time deciding on how I want to make the environments because of the glitches that come from modular environments(Example provided). Thanks for checking my game out.
Hello! This is the main character that I would like to use. I don't know if I want to keep the sticker/badge, but for now it's staying. His name is Tam. His eyes weren't supposed to look like fried eggs, but they do anyways.
Hey I fixed the shadows on my character. It had to do with something called contact shadows (in godot).
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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