Hello guys! Thanks for checking out the game page so far and an even bigger thanks to the people who followed it :D Just writing to let you guys know how development is going. I’m currently on holiday but still working away. Have completed the engine and about half of the 22 (extremely short) levels. This IS my first game that I’ve put on the site and while I believe that the at is really coming along. There is still a good bit to do. Cutscenes, I believe, will be the worst part as I am yet to get to grips with timelines in game maker. If anyone has any advice… let me know! :)
Next up
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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