Game
Sonic BREAK

4 years ago

Hello lovely people of GameJolt! It's been an little since I spoke about Sonic BREAK. I'll like to share what I've been up to!


Will the game be releasing sometime soon?

Well... No. I'm still working on the games Prologue Chapter, which will than be released to an demo called, "Sonic BREAK: The Prologue Demo." The demo won't take long to beat and no a lot of area's will be accessible, but I'll be adding collectibles like Art people made for the game (like fanart) or some concept art. But other than that, it won't be coming out anytime soon.

Planned platforms to support the game

Well, I've been planning on trying to put this game on mobile and WebGL. The mobile will take an bit to do, but the WebGL will come out alongside the normal Windows and Apple builds. There will also be Xbox controller support for the game.

The BREAK Engine

Within working in Unity, I will also provide an build of my Unity file and an test hub that features most of the Sonic BREAK mechanics. It'll help people who want to make an game in the style of Sonic BREAK. You'll just need some basic knowledge of Unity and Bolt (An visual scripting tool that's free) and your good to start customizing it!

End
I am hoping to get this done as soon as possible, but it'll be an while until I can get it done. There's just so much I want to do with this game! But, until next time! Thanks for reading!



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Next up

Sonic BREAK: The Prologue Demo will include an art gallery that includes all concept art created for the demo. Also the full image of Sonic's surrounding will be shown after more of the game is shown! (Concept art created by an BREAK Crew Member.)

Here's an W.I.P of the Title Screen/Menu with the logo there!

What da Emerald doin'

amy looks so cute

Progress. Also hope you like the new Sonic sprite created by one of the BREAK Crew members!

nazo lalalalla

Making some more progress on stuff. This is a showcase on what the death sequence will look like (somewhat)

Here's what I have for the title screen so far. I also found out that the Unity Recorder is way better to use than OBS since it records individual frames. No more weird recordings!

Worked on a volume & save system for the volume slider.