Game
Hello, Neighbor! Reborn
1 year ago

Hello, Neighbor! Reborn FAQ


Q: Will there be more floors added later on?

A: Yes! The first version will only contain one floor like the pre-alpha, but later versions will include more floors

Q: Will there be acts/chapters?

A: As of now, I'm not sure. All I can say for certain is the pre-alpha house will be the main one.

Q: Will you add the neighbor swearing/moving furniture/other prototype features?

A: Most features shown off in the prototype have already been added. I do plan to experiment with things like furniture dragging though before the first release.

Q: When is the first build coming out?

A: Hopefully soon. I'm not gonna give a deadline just yet.

Q: When is the full game coming out?

A: Probably after gta 6

Q: What will be in the basement?

A: If I told you that, there wouldn't be a point to the game

Q: Will you add (this feature)?

A: Probably, if it fits what my game is going for. A complete version of the original visions for hello neighbor. If it's an idea taken from any other fangame or something too far away from that original concept, then no.

Q: Will you make ue tutorials?

A: No, not as of now. I'm not an unreal engine expert nor will I pretend to be. I have around 3 months of experience and I don't think I'm qualified enough to make unreal tutorials.

Q: Mobile Port?

A: Most likely not

Q: Will you add custom idle tasks?

A: I've already added a few new ones using unused animations. For any other new/custom tasks though, I'd have to learn to animate, so as far as those go, not yet.

Q: Can I be a playtester?
A: When more builds of the game come out, I may release playtester applications.



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absolute lamp

re uvmapped all the background houses so they use hn textures which makes them fit the game a bit more. both the roof and the walls can be changed. i was originally gonna remodel all of them which i still might do at some point. but for now im happy.

bad news guys, the neighbor lost his job so this will be his house next update

(as a sidenote i have personal beef with whoever did the original uv mapping for this house)

how do we feel about the new lighting so far..?

or what about this..? (second design i came up with just now cause why not)

still not finished yet. still working on getting the sky color and brightness exactly how i want it. but how's it lookin so far?

was testing out different lightings for fun and im wondering... which of these do we like the best? (5 different lightings with two different angles each so you can compare)

these are not final, im just tryna figure out which direction i should go in

new hnr logo :p

updated the logo to be a bit darker to fit with the moody atmposphere of the game, what do we think? (old on the right)