Next up
A Finale
Also A Minor Update for Silly Shift 1 & 2 will be coming soon
(Mainly bug fixes, nerfs/buffs)
Everything is going SMOOTHLY, take a little teaser for Max's AI, Jumpscare & The Game Over Screen in action
Intro Cutscene (I finished it already but this is the 90% WIP i showed off in the Discord server abit ago)
I haven't done much with this game in awhile (mainly because working on Cutscenes for 3 straight days gets tiring) but here's a snippet of the new 7AM Cutscene
Operation Joaco 2 Will Never Happen, I made this image to get your hopes up and disappoint everyone, anyways other images, game might release Late March or Early April, if its April, I'll try to release this on a certain day
So Main gameplay is nearly complete (Power Outage is left), Jumpscares all done, rn working on Game Over & 6AM stuff, then I'll move onto post-game/Extra Content (Such as Cutscenes, Minigames, Etc) I'll release a 1 Night Demo at some point
Progress is going well!
focusing more on this instead of Javier's for awhile since Ive been putting a lot of time & effort into that
idiots
(Will update Thumbnail soon)
Beta testing going great, many bugs, nerfs, buffs, changes have happened, game is surprisingly balanced somehow but anyways here's some loading screen variants that you can get when opening the game
Some of these happen during, after or before the game
Happy Anniversary AWWJ!
This series has changed quite a bit for me, ive meet new people/friends, ive learned new coding styles, TC & AWWJ both helped me outta a development drought and Im grateful for this little series' existence











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