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Hello my economists!
I took quite the break from game development, in order to focus on improving my artistic skills. However, I am making a return, and will be working on merchant quest again!
Here's some unrelated recent art I've been drawing!
So, I was working on a temporary thumbnail to replace my temporary thumbnail, only to realise I made it the wrong aspect ratio!
Well, it's no biggie, here's the intended temporary thumbnail in all it's glory!
Heya my economists!
I've updated the basic menu UI, I think it looks a lot more lively now than it used to! :D
I also added some placeholder music, I think the game already looks so much better!
Heya my specter inspectors!
It's me! Koek! I'm here to say that, specter inspector isn't cancelled, the project is just postponed! I actually have a smaller experiment cooking first, but the game WILL come out!!!
Thank you all so much for your patience <3
After my first ever game (The Jumpless Room) I haven't just been lazying around, I've been experimenting with Unity and making some smaller unpolished projects to test the waters! (here's an example of such a project).
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
I was bored, so... ManutKat.
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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