
Next up
Hello there my economists! Here to share some progress on the game!
I've learned from my mistakes, and I want to actually work on having a game to show before I start hyping it up!
...Only got test footage though!
Semi-frequent progress impending!
After my first ever game (The Jumpless Room) I haven't just been lazying around, I've been experimenting with Unity and making some smaller unpolished projects to test the waters! (here's an example of such a project).
Heya my specter inspectors!
It's me! Koek! I'm here to say that, specter inspector isn't cancelled, the project is just postponed! I actually have a smaller experiment cooking first, but the game WILL come out!!!
Thank you all so much for your patience <3
So, I was working on a temporary thumbnail to replace my temporary thumbnail, only to realise I made it the wrong aspect ratio!
Well, it's no biggie, here's the intended temporary thumbnail in all it's glory!
Hello my economists!
I took quite the break from game development, in order to focus on improving my artistic skills. However, I am making a return, and will be working on merchant quest again!
Here's some unrelated recent art I've been drawing!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
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