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Game
Merchant Quest
2 years ago

Heya my economists!

I've updated the basic menu UI, I think it looks a lot more lively now than it used to! :D

I also added some placeholder music, I think the game already looks so much better!




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So, I was working on a temporary thumbnail to replace my temporary thumbnail, only to realise I made it the wrong aspect ratio!

Well, it's no biggie, here's the intended temporary thumbnail in all it's glory!

Hello there my economists! Here to share some progress on the game!

I've learned from my mistakes, and I want to actually work on having a game to show before I start hyping it up!

...Only got test footage though!

Semi-frequent progress impending!

After my first ever game (The Jumpless Room) I haven't just been lazying around, I've been experimenting with Unity and making some smaller unpolished projects to test the waters! (here's an example of such a project).

Hello my economists!

I took quite the break from game development, in order to focus on improving my artistic skills. However, I am making a return, and will be working on merchant quest again!

Here's some unrelated recent art I've been drawing!

Heya my specter inspectors!

It's me! Koek! I'm here to say that, specter inspector isn't cancelled, the project is just postponed! I actually have a smaller experiment cooking first, but the game WILL come out!!!

Thank you all so much for your patience <3

We are under attack!

Another house i made long time ago.

Family band complete!

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)