Game
corrupted reality
4 years ago

Hello there... (Update)


I have took a break from everything since I've been busy with work and school. Since now I have more time. I am gonna continue with the development with the game.

The game will have multiple endings now. You will have choices to make...

The Basement Level (Level 1) will be continued mapping. Soon you will see footage from in game!

Sound Effects Mixing and Layering has begun!

Sometimes you need passcode instead of a key...

Secret rooms with puzzles can lead to Easter Eggs or secret endings.

That being said the game will be continued in development.

Stay Tuned for the next Devlog...

or possibly a teaser trailer...



0 comments

Loading...

Next up

DEV-LOG 4:

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Terraria

a drawing I did because I was bored😪. But I love how it turned out.😊

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.

Cash Banooca

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)