Hello all, Dev here.
As you guys have noticed, the game has been quiet for quite some time. (Im sorry about that) A lot of things came up to deal with in real life (Moving out of my parents house for instance) that took my attention quite a bit and didn’t allow me much time to work on it. So I ask this. Do you guys want me to continue the game with the story we have already or should I put my full effort into doing a newer version of the game with a reworked story.
Next up
Okay so... How is everyone doing? Yes I know it's been a while and I have no excuses for not finishing this project ages ago, but please know that I'm here and working on things as we speak. Feel free to yell at me in this post. <3
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Art made for my friend @ungerbibs . Much love for this <3
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