Hi there people! I’m Paulo, Tinysaur developer and artist.
In this first post I’m just passing by to say hello, and talk a little bit about Tinysaur
This project was born by my desire of learning Game Development with Construct2. Since i’m not a programmer, but a designer, this tool brought me the chance to create a game by myself.
Since I started, 4 months passed. A lot was learned, lots of nights and weekends spent on it. And At least the core mechanics are almost done.
There are some annoying bugs that must be fixed, but I’m glad with the whole progress. I’m just a bit frustrated for taking so long to reach this point.
For now there are few levels, and the balancing it’s not the ideal. My plans are finishing Tinysaur with at least 8 Worlds, 10 levels each, and with other power-ups, that allows to create a deeper challenge as the game progresses.
For now that’s it. If you want, you can also follow and comment the Tinysaur thread at Scirra (Construct2 developer) Forums: http://www.scirra.com/forum/topic64717.html
Thanks for your attention, and until next time! o/










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