1 month ago

Helloo, i am currently working in adding skills to the characters to use in combat. I'll share a new update when that's ready.




0 comments

Loading...

Next up

First iteration of map movement! The blue tiles could be considered water so not walkable for now. I would like to have some kind of ship item in the future to make that navigation possible.

Adding multi target skills and items!

Random encounter finder! When walking around enemies could appear and go into battle! The transition si raw for now, it needs polish but working on it! I also added a win popup after combat to be replaced with xp / items won after battle.

Hello everyone, this is my first post here. I am a solo game dev for now, working on a jrpg in a final fantasy style in Unity. I would love to share my progress as i keep adding stuff.

Single target skills and placeholder VFX are here!

UI messages added on top when characters use a skill. Also new death animation was added to the characters.

Fan art for Foolish I'm feeling kinda better so I drew this

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

The whole squad is here!

Interested? Follow me!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)