Game
EscapeMare
14 years ago

Helping the Player out


Many people have told me that Escapemare was just too difficult because of the tricky corners, and I was inclined to agree, but wasnt sure how to fix it.

The first solution that came to mind was to be more lenient on wall collision, but that would cause strange wall overlaps which wouldn’t look nice at all.

The solution I came up with next worked like a charm, basically everytime someone ran into a wall, the program checks with they are within 10 pixels of making it, and if they are, it just moves them accordingly, and since it actually moves the player as opposed to simply allowing them through, there are no ugly overlaps :).

Also, another complaint was that the monster vision wasnt intuitive enough, so I added a dim on the whole level and then basically gave the monsters lights so that it is quite obvious what the monsters can see.

I still have a bone to pick with my solution becuase the vision comes out to a rectangle, which in my mind isnt very asthetically pleasing, so I’ll have to see what I can do about that.



0 comments

Loading...

Next up

Chiaki Nanami!

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

New Teasers!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

:] me sigue sin gustar

:] I still don't like it

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669