Game
PYRO-ILLUSION

5 years ago

Here are my plans for this summer, get ready, because a lot of things will happen... #summerDev #chill #roxy


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      It's been a while since I thanked you, and I've seen that we have +6800 follows on PI, almost reaching 7k, which is phenomenal!

Not to mention that a huge amount of people are super dedicated! I get awesome feedback from many places, and I want you to know that it always cheers me up! Thank you!


     I still have my exams and real life stuff to deal with, which has been heavily affecting my mood and online presence. But it's worth it! This is my future! In about a week, everything will be over anyways, and I will stick to my "totally isolate myself from the internet" thing, and I will be able to work a lot better on the game (I hope it works). I have a bunch testers on my side who will be helping me every time I need something to be tested, I'm taking game testing super seriously, not only to destroy glitches but also to see if the game is even playable. :P

Some say (and that's what I've seen) that some parts of the game are almost impossible to understand. Yes this might be an issue because I tend to over-complicate so many things.

      So here a little anecdote, I had a friend at school and his brother is an absolute FNAF fanatic. He told his brother that I was working on this PYRO-ILLUSION game that he has previously seen on Youtube (back then it was the 1st trailer) and he was amazed by the fact that ... I was simply right in front of him!

I still remember his reaction, he asked tons of questions, told me about his small FNAF project too, and I gave him a small portion of the game that he could test and have fun with.

Back to my point, he didn't understand a thing on how to play it. The worse part of it is that he though he was successfully carrying out the tasks. This happened with some other friends I have, they had no clue about what they had to do

This is why I those people around me to help me check if it's even possible to understand what you have to do!

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       Shout out the epic team:

@DandyRedPandy - Epic panda

@IvanG - Master of Clickteam

@JayferGames - Astonishing 2D cartoon artist

@heavenly-roads - Creative content creator

@RobinTharsGames - Stunning game dev

@DSilverEye - Lovely old friend

@fourmoptops - go follo this guy he post leak

@39Gamer39 - Bunbun

@Dukkhaa - Mad modeler, drew that epic @Truddy

@SupaZMan - Bonus ducks

      Note that there won't be any public demos, early releases, betas and these kind of things, so there's no need to ask: spare yourself a useless comment. Try not to bother these people, they are epic, but they won't give you anything related to PI.

Also there are no set release dates.


I might make a few updates, such as progress, a pack of screams from the testers, who knows!

I am planning to update the header and the logo soon: the current ones are getting old...

@ddemkoo

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I've made an export of the drums only, and I've inverted the phases to kick out the drum track entirely from the song...

This stuff GOES FUCKING HARD (0:16)!! I will add this to the ending

more brickteam fusion shaders fun

Made some progress over this weekend :

- Finalized scene, after a huge amount of work. Special thanks to heavenly-roads, big respect!

- Testing + violent competition among testers B)

- Starting a new experimental task, first builds are REALLY promising!

Hear me out, Truddy with sunglasses?

(ignore the flipped normals and stuff)

I've changed the name of one of the characters in Roxy's (guess which one). There's actually a theme in this boss song I've made today, it's pretty hidden though

Although if you recognize it, then you'll get closer to revealing the new name :)

#ost #music

"Eyes that always watch" #pyroIllusion #fnaf #short

Oh my god, my dream has come true... They are singing!

Have you ever made Fan-Art of Pyro-Illusion before?

Because I'm dedicating an entire gallery on the upcoming official website! A spot to show off your work, skilz, and support!

And I'm inviting you to submit what you've made!

https://forms.gle/sUoStVJ4NZphGiMVA

Quick recap of what has been done for PI the past few days:

- Finished intro, looks dope @BonBonzi checked

- Tons of room/atmos modeling, rendering w/ @heavenly-roads

- Lot of eerie sound/-scape design

- Nice perspectives FXs

- Coding like madlad

#sleep.

Small preview of the newest gameplay section! Also, we're really close to a big followers milestone!