Game
Eldritchvania




6 years ago

Here are some screenshots from the new area we are working on! Hope you are all safe in these strange times. We continue to chug along.




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Eldritchvania is available now for free! Can you survive the horrors that lurk amidst the forgotten depths?

We're back with another update to Eldritchvania!

The focus here was accessibility, namely the flashing effects included throughout the game.

We've added the option to turn off flashing effects!

This is it. After 5 long years of development, this passion project of ours is done!

So prepare yourselves for a journey into the dilapidated ruins, of despicable monsters and intricate puzzles.

We hope you enjoy!

Anton & Nathan

The Control update!

We've update the controls in Eldritchvania to make it more enjoyable.

Check the article for details!

Eldritchvania polish is continuing! This week I made some improvements to the options menu. Old ( top) vs New ( bottom). The new menu is more in line with our other UI, and also has some extra options which have been in our backlog for a while!

The Trailer for Eldritchvania is finally here!

Please share and like if you are hype for the upcoming release! ( Date still pending)

Hey all!

Just a friendly reminder for those who may have missed it.

Eldritchvania is out and free to play right now!

We're getting some awesome feedback and super stoked to see people enjoying our work.

Check it out: https://gamejolt.com/games/Eldritchvania/415163

Hi all!

A huge thanks to everyone who has played and left feedback for Eldritchvania so far!

This first update is all bug fixes and you can see exactly whats been fixed in the article below.

The end is drawing near!

Eldritchvania is drawing ever nearer its completion. We are still working on polishing everything, adding sounds and vfx. We wont be announcing any release dates...yet. But know that exciting... and horrible things await you...

Looking to polish up some of our older enemies. I remade the walking animation for this enemy. The old one (top) wasn't really conveying the motion very well. The new one is a bit more frantic but I think it creates a far more interesting impression.