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2 years ago

Here, I show how the background changes the darkness making the light more prominent and creating new challenges for the player. Also... lightning!




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I added raindrops, ice, iceballs, and a health pickup that looks like a fireball.

As I didn't want a health bar I made the fire be the health indicator. The more water you hit, the less fire you have.

The blocks explode now too

Here is a glimpse of my game in its early stages. You can see in the video some basic movement and jump mechanics. The platforms are randomly generated and the colour of the blocks too.

Just uploaded my game to https://covenesque.itch.io/brazier-for-the-sky

Check it out!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!