

Next up
I added raindrops, ice, iceballs, and a health pickup that looks like a fireball.
As I didn't want a health bar I made the fire be the health indicator. The more water you hit, the less fire you have.
The blocks explode now too
Here is a glimpse of my game in its early stages. You can see in the video some basic movement and jump mechanics. The platforms are randomly generated and the colour of the blocks too.
Here, I show how the background changes the darkness making the light more prominent and creating new challenges for the player. Also... lightning!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
πDid you like the game? A demo is available for free on Steam.
βοΈ Thanks for playing IndieGameiacs!
βοΈ Free Demo: http://bit.ly/UniDuni
πΊ Full Video: https://youtu.be/5qEbVXg7GaQ
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays










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